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1. Caldari Weaponry (warlord 1.2) - in Feedback/Requests [original thread]
I have a hard time thinking outside the box about the rails since i barely use anything else. Useless sentimentality perhaps. I'd like to hear the other players opinion on the matter. Especially those players who tried a bit of everything. OP, ba...
- by Dilectus Himmel - at 2015.08.17 06:12:00
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2. trade - in Feedback/Requests [original thread]
I'm still wondering why they didnt copy the trade system from EVE yet... The contracting system at the very least. Right now it's only worth trading between your toons and accounts. It's a scam-o-rama.
- by Dilectus Himmel - at 2015.08.17 05:26:00
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3. Project Legion Feedback - in Feedback/Requests [original thread]
So far, the only worthy interaction beetween EVE, Dust and Legion is in factional warfare. Even there, they dont seems to affect each other as much. Yes you got an orbital strike every so often and pilots gets a bit of LP but, and correct me if I...
- by Dilectus Himmel - at 2014.07.12 05:21:00
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4. Flashbangs. They'd be awesome. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Since we are fully enclosed in dropsuits that can screen out such things as flashbangs and limit how much they impact our hearing, they wouldn't really be effective against us. That said, some kind of EWAR system that m...
- by Dilectus Himmel - at 2014.03.21 05:01:00
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5. Best idea/suggestion ever - in Feedback/Requests [original thread]
you could explain it with a reinforce field kinda like the station and installation in eve.
- by Dilectus Himmel - at 2014.03.20 05:50:00
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6. Drop Uplink - in Feedback/Requests [original thread]
Since they are teleporting Quote: beacon ... Shouldnt they be quite easy to spot? Should going trough wormhole imply a shitload of energy? So somebody who just teleported should be quite easy to spot too... or at least the wormhole he came ...
- by Dilectus Himmel - at 2014.03.20 05:47:00
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7. Ideas about the scanners - in Feedback/Requests [original thread]
1. Don't make it show were the scanned player face. Lose the arrow. 2.The effect can be maintain as long as the player hold the trigger on the scanner. Might or might not have a maximum activation time (need to recharge the capacitor after x seco...
- by Dilectus Himmel - at 2014.03.20 05:36:00
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8. Tech 2 - in Feedback/Requests [original thread]
Any eve player here? Know how you have 2 version of the stuff: tech 1 then tech 2 (and then the pve loot and lp store variants) Well why don't ccp use this system for dust? There doesnt seems to be a lot of difference from basic suits to special...
- by Dilectus Himmel - at 2014.03.20 05:18:00
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9. Rail - in Feedback/Requests [original thread]
They don't always act like rail anymore... Especially the forge gun. The projectile (according to flavor text) go 7000 m/s. But get stopped at 300 m and take a bit less than a second to get there. The railgun turret projectile also is slower than...
- by Dilectus Himmel - at 2014.03.20 04:45:00
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10. Refund Assault Rifle Skill Points - in Feedback/Requests [original thread]
excillon wrote: YES. And here's why. What these weapons do is COMPLETELY render a primary weapon class (AR), obsolete. I have AR MAXED, and have for a while. Now, all I have is sniper rifle as it's the only other weapon I'm spec'd in. And w...
- by Dilectus Himmel - at 2013.12.12 16:52:00
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11. how now do you earn isk - in Feedback/Requests [original thread]
so far: hopping in pubs. No need to be rude Ankbar.
- by Dilectus Himmel - at 2013.12.12 16:25:00
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12. Test servers - in Feedback/Requests [original thread]
Will you make a client for singularity? So you might be able to test your patch more thoroughly and we might see what we could expect?
- by Dilectus Himmel - at 2013.12.12 16:12:00
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13. Gallente Assault rifle - in Feedback/Requests [original thread]
Even combat rifle seems a bit too general to really define the weapon imo... But what else could we name it? Lead Rifle? Shoota Rifle? Dakka Dakka?
- by Dilectus Himmel - at 2013.12.11 20:39:00
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14. Gallente Assault rifle - in Feedback/Requests [original thread]
Could it be renamed "plasma rifle" or something please? since there is now a lot of weapons fulfilling that role (rail rifle, scrambler rifle, combat rifle).
- by Dilectus Himmel - at 2013.12.10 23:55:00
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15. Refund Assault Rifle Skill Points - in Feedback/Requests [original thread]
As the title said. Because I'd have picked the caldari rail rifle if it had been available back then. Think a few minmatar could feel the same about the combat rifle. Thanks for the hard work and taking time to listen to your players.
- by Dilectus Himmel - at 2013.12.10 14:52:00
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16. CCP some bad reviews - in Feedback/Requests [original thread]
As long as i know what's what the graphic are fine.
- by Dilectus Himmel - at 2012.09.25 21:33:00
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17. [Request] Jetpacks (or jump pack): Could Actually Work - in Feedback/Requests [original thread]
but seriously instead of flying make it "jump". That would still make the dropship useful and it would be a calculated risk to use it since you re quite vulnerable looping in the sky will little control (rising, falling, bursting a bit from one si...
- by Dilectus Himmel - at 2012.09.25 21:23:00
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18. [REQUEST] Corp Owned Death Ray - in Feedback/Requests [original thread]
If you can't get the entirety of the marine corp to never say a bad thing about the air force or navy i doubt you can't make this game "symbiosis" not awkward. "boss don't bomb them from orbit!" "those dusty sluggers should have taken this planet...
- by Dilectus Himmel - at 2012.09.25 21:10:00
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19. [Request] Some new build info please - in Feedback/Requests [original thread]
+1 Yes let us rage on thing that are not even implemented yet!
- by Dilectus Himmel - at 2012.09.25 20:59:00
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20. [Request] Jetpacks (or jump pack): Could Actually Work - in Feedback/Requests [original thread]
just give a chainsword and a jetpack to the heavy suit and shout: "for tha emperor!"... or empress in this case i guess...
- by Dilectus Himmel - at 2012.09.25 20:57:00
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